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GrandTheftAuto.World
The original Grand Theft Auto box front: a flaming yellow-and-red wordmark over a fisheye photograph of a city street with a police car.

2D Era

Grand Theft Auto

October 1997DMA DesignLiberty City, San Andreas and Vice City

The original: a top-down, open-ended crime game across three cities, played from a fixed overhead camera. It established the map, the wanted level and the three city names the series has returned to ever since.

The record

Released
October 1997
Developer
DMA Design
Publisher
BMG Interactive
Setting
Liberty City, San Andreas and Vice City
Era
2D Era (1997–2000)
Type
Main title

Platforms

  • MS-DOS
  • Windows
  • PlayStation
  • Game Boy Color

Every platform the title has been released on. We record which, not when — a port’s own release date is a separate fact and we have not established one for each.

Enter the world

Liberty City, San Andreas and Vice City

The places, the people and the weapons of Grand Theft Auto. Follow any of them in.

Locations

The places

All 2 places
Liberty City at night from the air, Algonquin's lit towers packed along the water.

GTA IV

The series' stand-in for New York, and the setting of eight Grand Theft Auto titles. The 1997 original drew it from overhead as one of three cities; the 3D era built it as three islands, opened one bridge at a time; the HD era rebuilt it from scratch as four boroughs with the state of Alderney across the water.

Characters

The cast

All 3 characters

Supporting

Bubby

The mob boss the original game's Liberty City work comes from — a voice on a payphone with a rap sheet running to murder, robbery and extortion, and the man who eventually puts the player on a flight out to the next city.

Weapons

The armoury

All 5 weapons

In the series

Related Releases

How GTA sits beside the rest of the franchise.

Provenance

Verified against research.