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GrandTheftAuto.World
Grand Theft Auto III box art: a grid of stylised panels in red, green and blue — a police helicopter, a muscle car, and the faces of Liberty City.

3D Era

Grand Theft Auto III

22 October 2001DMA DesignLiberty City

The entry that moved the series into 3D and defined the open-world template that followed it — a silent protagonist, a city split across three islands, and a story unlocked by crossing bridges.

The record

Publisher
Rockstar Games
Era
3D Era (2001–2006)
Type
Main title

Platforms

  • PlayStation 2
  • Windows
  • Xbox
  • PlayStation 4
  • PlayStation 5
  • macOS
  • iOS
  • Android
  • Fire OS

Platforms it was released on. The date above is the first release; later versions arrived on their own dates, which are not listed here.

The story

Missions

67missions

It begins with a bank job and a betrayal. Catalina shoots her partner on the steps of the bank and leaves him for dead; the partner is Claude, and he has nothing to say about it, then or ever.

An explosion he had nothing to do with frees him from the prison transport, and the Callahan Bridge comes down in the same opening minutes, leaving him on Portland, the Leone family's island, for the first third of the game. Salvatore Leone is the first to put him to work, and treats him as he treats every useful person in Liberty City: as disposable.

The complete GTA III story: 67 missions. 27 are optional.

14 mission givers

In the order the campaign first meets them. Missions with no named giver are not counted.

Open the full campaign

Every story mission in order, and 67 mission pages behind them.

Vice Profile

Track your GTA III progress

Mark what you have done in GTA III, section by section, and pick up where you left off on any device. Saving needs a free account; reading this page never does.

Open GTA III in Vice Profile

On the dial

Radio

9stations

Every station you can pick up in GTA III — 8 music stations and 1 talk station.

  • Double Clef FM

    Opera

    Presented by

    • Morgan Merryweather

    Nineteenth-century Italian opera, presented by Morgan Merryweather — the only thing on the Liberty City dial that predates the twentieth century.

  • Flashback 95.6

    Soundtrack and disco

    Presented by

    • Toni

    Giorgio Moroder's score for Scarface, near enough in full, presented by Toni — a whole station given over to one 1983 soundtrack.

  • Game Radio FM

    Hip hop

    Presented by

    • Stretch Armstrongas themselves
    • Lord Searas themselves

    East Coast hip hop presented by Stretch Armstrong and Lord Sear, both of whom were doing very much this job on New York radio at the time.

  • Head Radio

    Pop rock

    Presented by

    • Michael Hunt

    Liberty City's mainstream pop and soft rock station, built entirely from music written for the game rather than licensed from anybody. Michael Hunt presents it with the strained cheer of a man reading advertisements he does not believe.

  • K-Jah

    Dub and reggae

    Presented by

    • Horace "Fingers" Walsh

    Dub, given over almost entirely to a single Scientist record and hosted by Horace "Fingers" Walsh. The slowest station in Liberty City, by some distance.

  • Lips 106

    Pop

    Presented by

    • Andee

    Manufactured pop presented by Andee, performed by acts the station's own fiction assembled for the purpose.

  • MSX FM

    Drum and bass

    Presented by

    • MC Codebreaker

    Drum and bass hosted by MC Codebreaker, and comfortably the fastest thing on the Liberty City dial.

  • Rise FM

    Trance

    Presented by

    • André

    Trance and progressive house, presented by André with the unbroken good mood the genre asks for.

  • Chatterbox FM

    Talk radio

    Presented by

    • Lazlowplayed by Lazlow Jones

    No music at all: Lazlow takes calls from a city that should not be given a microphone, and stays on the line with every one of them.

Every dial in the series

Enter the world

Liberty City

The places, the people, the vehicles and the weapons of Grand Theft Auto III. Follow any of them in.

Locations

The places

All 29 places
Portland at night, its industrial streets and blocks under the lights with the water beyond.

GTA III

District

Portland

The industrial island Grand Theft Auto III begins on, and the Leone family's ground: docks, a Chinatown, a red-light district and the Callahan Bridge out of it.

Characters

The cast

All 23 characters
Claude, as they appear in GTA III.

Protagonist

Claude

Left for dead by his partner during a bank job and freed from a prison transport by an explosion he had nothing to do with. Says nothing at all for the length of the story and works his way through every organisation in Liberty City regardless.

Vehicles

The garage

All 41 vehicles

Weapons

The armoury

All 12 weapons

Vehicles

Garage by class

All 41 vehicles

41 vehicles across 3 classes listed for Grand Theft Auto III, in the game's own classes. Pick one to browse it.

Weapons

Armoury by category

All 12 weapons

12 weapons across 8 categories listed for Grand Theft Auto III, in weapon-wheel order.

  1. Melee2 weapons
  2. Handguns1 weapon
  3. Submachine Guns1 weapon
  4. Assault Rifles2 weapons
  5. Shotguns1 weapon
  6. Sniper Rifles1 weapon
  7. Heavy Weapons2 weapons
  8. Throwables2 weapons

Across the series

Shared with other titles

The titles that share the most with Grand Theft Auto III on this site. Each row counts the vehicles, weapons, characters and locations listed for both that title and Grand Theft Auto III.

    • 39vehicles
    • 10weapons
    • 9characters
    • 29locations
    • 17vehicles
    • 9weapons
    • 4characters
    • 27locations
    • 28vehicles
    • 9weapons
    • 5characters
    • 3locations

Counts are of what this site lists for each title. Neither list is complete yet, so a gap in a pair is ours, not the games'.

In the series

Related Releases

How GTA III sits beside the rest of the franchise.