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The Vice City sign lit against a pink sunset as an airliner passes low overhead.

GTA VI

City

Vice City

A city the series has built more than once under one name. It was one of the 1997 original's three cities, drawn from overhead; Grand Theft Auto: Vice City laid it out for 1986 as art deco beach islands and mainland docks, and Vice City Stories went back two years earlier; Grand Theft Auto VI is set there again, in the state of Leonida, with nothing published yet about how that city is laid out.

Confirmed by Rockstar

On the ground

Tommy Vercetti's city keeps its money offshore. Starfish Island, gated in the middle of the bay, is where the mansions are, and Leaf Links, a golf course on an island of its own, is just as particular about who walks in. Prawn Island has a film studio and very little else.

The beach island runs from the pastel hotels of Ocean Beach past the police headquarters in Washington Beach to the mall at Vice Point. Across the water the mainland does the work: Little Havana and Little Haiti carry the feud under the story, Viceport has the containers, and Fort Baxter has the army, briefly, in Victor Vance's case.

How GTA: Vice City builds this city.

GTA: Vice City3D Era

Miami.

Real-world counterpartCommunity reported

The 1986 map is two main islands and the water between them — the beach to the east, the mainland to the west — and every district in this title sits on one of them. Neither island has a record here: what the game calls them is contested, and a place whose name is contested is not a record yet.Community reported

Built and rebuilt

4 games

Newest first, with one entry for each time the series built it.

Inside Vice City

Every place inside it, from every game it appears in, grouped by kind.

Explore more from Grand Theft Auto VI

Where to find the vehicles, weapons and characters listed for Grand Theft Auto VI.