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GrandTheftAuto.World
Grand Theft Auto 2 box front: a surveillance-style overhead photograph of a yellow car at a crossing, crosshairs over it, the GTA2 wordmark above.

2D Era

Grand Theft Auto 2

October 1999DMA DesignAnywhere City

The last top-down entry, set in a near-future Anywhere City. Its distinguishing idea was rival gangs whose respect for the player rose and fell independently, so working for one cost standing with another.

The record

Publisher
Rockstar Games
Era
2D Era (1997–2000)
Type
Main title

Platforms

  • Windows
  • PlayStation
  • Dreamcast
  • Game Boy Color

Platforms it was released on. The date above is the first release; later versions arrived on their own dates, which are not listed here.

The story

Missions

66missions

Anywhere City is run like a franchise. The Zaibatsu Corporation keeps a boss in each of its three districts, and the other gangs keep to one district each: the Loonies out of the Sunnyside Asylum, the Rednecks out of a trailer park, the SRS Scientists in a research laboratory, and a Hare Krishna order that is meant to be pacifist and has taken up gang warfare anyway.

The law hardens as the districts open. Downtown, the police stop at SWAT; the Residential District sends federal agents; and in the Industrial District, a high enough wanted level brings out the army.

The complete GTA 2 story: 66 missions.

9 mission givers

  • Johnny ZooYakuza · Downtown District7 missions
  • Trey WelshZaibatsu Corporation · Downtown District7 missions
  • ElmoLoonies · Downtown District7 missions
  • Billy Bob BeanRednecks · Residential District7 missions
  • Dr LaBratSRS Scientists · Residential District7 missions
  • Red ValdezZaibatsu Corporation · Residential District7 missions
  • SunbeamHare Krishna · Industrial District7 missions
  • Uno CarbZaibatsu Corporation · Industrial District7 missions
  • JerkovRussian Mafia · Industrial District7 missions

In the order the campaign first meets them. Missions with no named giver are not counted.

Open the full campaign

Every story mission in order.

Vice Profile

Track your GTA 2 progress

Mark what you have done in GTA 2, section by section, and pick up where you left off on any device. Saving needs a free account; reading this page never does.

Open GTA 2 in Vice Profile

On the dial

Radio

10stations

Every station you can pick up in GTA 2 — 10 music stations.

  • Funami FM

    Electronic and drum and bass

    Presented by

    • Teriyaki-chan

    Electronic music and drum and bass presented by Teriyaki-chan in Downtown.

  • Futuro FM

    Funk, dance and rock

    Presented by

    • Dean Frantz

    Funk, dance and rock presented by Dean Frantz, and receivable in all three districts.

  • Heavenly Radio

    Christian pop and gospel

    Presented by

    • Venus Ordelia

    Christian pop and gospel presented by Venus Ordelia to the Industrial district.

  • KGBH

    Classic rock and techno

    Presented by

    • Bomba Tomba
    • Prodo

    A pirate station of classic rock and techno, run by Bomba Tomba and Prodo in the Industrial district.

  • King 130.7

    Rock

    Presented by

    • Marshall Nashas themselves

    Rock in the Residential district, presented by Marshall Nash under his own name.

  • KREZ

    Hip hop

    Presented by

    • Richie T

    Hip hop presented by Richie T to the Residential district.

  • Lithium FM

    Eclectic, including techno

    Presented by

    • Spaz Funbags

    A playlist with no single genre, techno among it, presented by Spaz Funbags in Downtown.

  • Lo-Fi FM

    Funk, soul and classic rock

    Presented by

    • DJ Dai

    Funk, soul and classic rock from DJ Dai, heard in the Industrial district.

  • Osmosis FM

    Dance-pop and alternative rock

    Presented by

    • Mama Doc

    Dance-pop and alternative rock with Mama Doc, in the Residential district.

  • Rockstar Radio

    Rock

    Presented by

    • Sammy Starock

    Rock presented by Sammy Starock, who takes listeners' calls between records. Downtown's station.

Every dial in the series

Enter the world

Anywhere City

The places, the people, the vehicles and the weapons of Grand Theft Auto 2. Follow any of them in.

Locations

The places

All 37 places

The setting of Grand Theft Auto 2, and the only city in the series built to resemble no particular real one — a near-future metropolis assembled out of several at once. It is played as three separate districts rather than as one continuous map, each opened in turn.

Characters

The cast

All 10 characters

Protagonist

Claude Speed

The protagonist of Grand Theft Auto 2, named by the game's own live-action promotional film rather than by anything in its missions. He works every gang in all three of Anywhere City's districts, which is the point of the game: standing gained with one is standing lost with its rivals. Nothing in the series connects him to Grand Theft Auto III's Claude.

Vehicles

The garage

All 56 vehicles

Weapons

The armoury

All 10 weapons

Weapons

Armoury by category

All 10 weapons

10 weapons across 5 categories listed for Grand Theft Auto 2, in weapon-wheel order.

  1. Handguns2 weapons
  2. Shotguns1 weapon
  3. Heavy Weapons2 weapons
  4. Throwables2 weapons
  5. Unclassified3 weapons

Weapons

Armoury by category

All 10 weapons

10 weapons across 5 categories listed for Grand Theft Auto 2, in weapon-wheel order.

  1. Handguns2 weapons
  2. Shotguns1 weapon
  3. Heavy Weapons2 weapons
  4. Throwables2 weapons
  5. Unclassified3 weapons

Across the series

Shared with other titles

The titles that share the most with Grand Theft Auto 2 on this site. Each row counts the vehicles, weapons, characters and locations listed for both that title and Grand Theft Auto 2.

    • 7vehicles
    • 3weapons
    • 4vehicles
    • 6weapons
    • 4vehicles
    • 6weapons

Counts are of what this site lists for each title. Neither list is complete yet, so a gap in a pair is ours, not the games'.