
2D Era
Grand Theft Auto 2
October 1999DMA DesignAnywhere City
The last top-down entry, set in a near-future Anywhere City. Its distinguishing idea was rival gangs whose respect for the player rose and fell independently, so working for one cost standing with another.
The record
- Publisher
- Rockstar Games
- Era
- 2D Era (1997–2000)
- Type
- Main title
Platforms
- Windows
- PlayStation
- Dreamcast
- Game Boy Color
Platforms it was released on. The date above is the first release; later versions arrived on their own dates, which are not listed here.
The story
Missions
66missions
Anywhere City is run like a franchise. The Zaibatsu Corporation keeps a boss in each of its three districts, and the other gangs keep to one district each: the Loonies out of the Sunnyside Asylum, the Rednecks out of a trailer park, the SRS Scientists in a research laboratory, and a Hare Krishna order that is meant to be pacifist and has taken up gang warfare anyway.
The law hardens as the districts open. Downtown, the police stop at SWAT; the Residential District sends federal agents; and in the Industrial District, a high enough wanted level brings out the army.
The complete GTA 2 story: 66 missions.
9 mission givers
- Johnny ZooYakuza · Downtown District7 missions
- Trey WelshZaibatsu Corporation · Downtown District7 missions
- ElmoLoonies · Downtown District7 missions
- Billy Bob BeanRednecks · Residential District7 missions
- Dr LaBratSRS Scientists · Residential District7 missions
- Red ValdezZaibatsu Corporation · Residential District7 missions
- SunbeamHare Krishna · Industrial District7 missions
- Uno CarbZaibatsu Corporation · Industrial District7 missions
- JerkovRussian Mafia · Industrial District7 missions
In the order the campaign first meets them. Missions with no named giver are not counted.
Every story mission in order.
Vice Profile
Track your GTA 2 progress
Mark what you have done in GTA 2, section by section, and pick up where you left off on any device. Saving needs a free account; reading this page never does.
On the dial
Radio
10stations
Every station you can pick up in GTA 2 — 10 music stations.
Funami FM
Electronic and drum and bass
Presented by
- Teriyaki-chan
Electronic music and drum and bass presented by Teriyaki-chan in Downtown.
Futuro FM
Funk, dance and rock
Presented by
- Dean Frantz
Funk, dance and rock presented by Dean Frantz, and receivable in all three districts.
Heavenly Radio
Christian pop and gospel
Presented by
- Venus Ordelia
Christian pop and gospel presented by Venus Ordelia to the Industrial district.
KGBH
Classic rock and techno
Presented by
- Bomba Tomba
- Prodo
A pirate station of classic rock and techno, run by Bomba Tomba and Prodo in the Industrial district.
King 130.7
Rock
Presented by
- Marshall Nashas themselves
Rock in the Residential district, presented by Marshall Nash under his own name.
KREZ
Hip hop
Presented by
- Richie T
Hip hop presented by Richie T to the Residential district.
Lithium FM
Eclectic, including techno
Presented by
- Spaz Funbags
A playlist with no single genre, techno among it, presented by Spaz Funbags in Downtown.
Lo-Fi FM
Funk, soul and classic rock
Presented by
- DJ Dai
Funk, soul and classic rock from DJ Dai, heard in the Industrial district.
Osmosis FM
Dance-pop and alternative rock
Presented by
- Mama Doc
Dance-pop and alternative rock with Mama Doc, in the Residential district.
Rockstar Radio
Rock
Presented by
- Sammy Starock
Rock presented by Sammy Starock, who takes listeners' calls between records. Downtown's station.
Enter the world
Anywhere City
The places, the people, the vehicles and the weapons of Grand Theft Auto 2. Follow any of them in.
Locations
The places
City
Anywhere City
The setting of Grand Theft Auto 2, and the only city in the series built to resemble no particular real one — a near-future metropolis assembled out of several at once. It is played as three separate districts rather than as one continuous map, each opened in turn.
Downtown District
District
Industrial District
District
Residential District
District
Characters
The cast
Protagonist
Claude Speed
The protagonist of Grand Theft Auto 2, named by the game's own live-action promotional film rather than by anything in its missions. He works every gang in all three of Anywhere City's districts, which is the point of the game: standing gained with one is standing lost with its rivals. Nothing in the series connects him to Grand Theft Auto III's Claude.
Supporting
Billy Bob Bean
Supporting
Dr LaBrat
Supporting
Elmo
Vehicles
The garage
A-Type
Cars
Aniston BD4
Cars
Arachnid
Cars
Weapons
The armoury
Handguns
Dual Pistol
Unclassified
ElectroGun
Heavy Weapons
Flamethrower
Throwables
Grenade
Weapons
Armoury by category
10 weapons across 5 categories listed for Grand Theft Auto 2, in weapon-wheel order.
Weapons
Armoury by category
10 weapons across 5 categories listed for Grand Theft Auto 2, in weapon-wheel order.
Across the series
Shared with other titles
The titles that share the most with Grand Theft Auto 2 on this site. Each row counts the vehicles, weapons, characters and locations listed for both that title and Grand Theft Auto 2.
- 7vehicles
- 3weapons
- 4vehicles
- 6weapons
- 4vehicles
- 6weapons
Counts are of what this site lists for each title. Neither list is complete yet, so a gap in a pair is ours, not the games'.