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GrandTheftAuto.World

City

Anywhere City

The setting of Grand Theft Auto 2, and the only city in the series built to resemble no particular real one — a near-future metropolis assembled out of several at once. It is played as three separate districts rather than as one continuous map, each opened in turn.

In the series

One game

Downtown is office towers, high-rise flats, a university and a tired stretch of dock. The Residential District is less residential than it sounds: around the flats and shops it fits the police headquarters, the prison, a military base and a research laboratory. Then the Industrial District: factories, more flats and a hostile settlement called Mad Island.

Where it sits in that title, and what else is in it.

Inside Anywhere City

Every place inside it, from every game it appears in, grouped by kind.

Explore more from Grand Theft Auto 2

Where to find the vehicles, weapons and characters listed for Grand Theft Auto 2.