Skip to content
GrandTheftAuto.World

GTA V

The Wrap Up

Mission 67 of 83Story mission

01/04

Briefing

A meeting on the steps of the Kortz Center that three agencies and a private army all attend, and which turns into a four-way firefight. Trevor covers it from distance while Michael gets out on foot.

The mission that ends the FIB arrangement and clears the board for the Union Depository.

02/04

Objectives

  1. Meet with Dave
  2. Escape the Kortz Center via the balcony
  3. Shoot the pilot
  4. Get downstairs to the courtyard
  5. Defend Dave
  6. Go to the parking lot
  7. Escape to Morningwood
  8. Lose the enemy helicopter
03/04

Walkthrough

  1. The Kortz Center

    A meeting that three agencies and a private army all attend turns into a four-way firefight. Michael and Trevor are both playable, and Trevor covers from a vantage point.

  2. Eighteen headshots

    Michael's special ability is what holds both the headshot count and the accuracy.

  3. Buzz Off!

    The pursuing helicopter has to be destroyed. Getting out of the car and taking it under Michael's ability is more reliable than shooting on the move.

04/04

Gold Medal

3 criteria, all of which have to be met in a single run. Failing one does not fail the mission — it costs the medal.

  1. Time

    Complete within 07:00.

  2. Headshots

    Kill 18 enemies with a headshot.

  3. Buzz Off!

    Shoot down the pursuing helicopter.

    Get out of the car and take it under Michael's ability.

Where this mission leads

Who this mission brings together, and the ground it covers.

  • Playable

    Michael De Santa, as they appear in GTA V.

    A retired bank robber living in Rockford Hills under a name a federal deal gave him after a job in North Yankton went wrong. Nine years of a pool, a therapist and a family who cannot stand him end the moment an old life finds him again.

    61 of 83 missions · 7 as giver

  • Playable

    Trevor Philips, as they appear in GTA V.

    A former bush pilot running guns, meth and grievances out of Sandy Shores. Violently unpredictable, oddly loyal, and the only one of the three who never pretended he had retired from anything.

    45 of 83 missions · 12 as giver