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GrandTheftAuto.World

GTA: San AndreasLos Santos

Burning Desire

Mission 23 of 105Story mission

01/04

Briefing

Tenpenny calls in the favour from the airport. There are molotovs in an alley downtown and a Vagos house in the neighbourhood, and Carl is to put the second inside the first — five windows, five throws, from the street.

Then the mission turns on him. There is a girl upstairs in the building he has just set alight, and the objectives stop being about arson and start being a rescue with a fire extinguisher and a stairway. Denise Robinson is who Carl carries out.

02/04

Objectives

  1. Tenpenny has hidden some molotovs in an alleyway in Downtown Los Santos — pick them up
  2. Go to the gang house and torch it
  3. Throw molotovs into the five downstairs windows
  4. Fire in the hole — keep going
  5. Good shot, a few more like that should do it
  6. Up in flames — torch the next
  7. The house is going to burn to the ground
  8. You've trapped a girl inside the burning building — you'll have to save her
  9. The girl is upstairs and you don't have much time before she burns
  10. Go in through the front door
  11. Take the fire extinguisher upstairs and rescue the girl
03/04

Walkthrough

  1. Five windows

    Each molotov has to go through a window rather than against the wall beside it, and the supply is not generous. Throwing from square on to each opening rather than at an angle is what makes the arc land inside.

  2. Going back in

    The rescue is timed against a fire the player started, and the extinguisher is not optional — the stairway is impassable without clearing a path through it. Sweep ahead rather than trying to run through.

  3. Carrying her out

    Denise has to be brought down and outside, and Carl moves slower carrying her. The route out is the route in, already cleared, which is the reason for putting the extinguisher to work on the way up rather than saving it.

04/04

Unlocks

  • Denise Robinson as a girlfriend
  • $1,000 lying in the house, which is not a fee for the job

Where this mission leads

Who this mission brings together, and the ground it covers.

  • Playable

    Carl Johnson, as they appear in GTA: San Andreas.

    Home in Los Santos after five years in Liberty City for his mother's funeral, and stopped by the same two police officers who drove him out. Rebuilding the family's standing turns into rebuilding most of the state's.

    All 105 missions · 7 as giver

  • Gives the job

    Frank Tenpenny, as they appear in GTA: San Andreas.

    Frank Tenpenny

    C.R.A.S.H.

    A narcotics officer who runs Los Santos as a protection racket with a badge attached, and owns Carl from the first scene onwards.

    14 of 105 missions · 5 as giver