Playable

A veteran of the Balkan wars who arrives in Liberty City on his cousin's promise of a mansion and finds a cab office and a debt. He stays because the man who sold out his unit is somewhere in the city.
All 90 missions · 2 as giver
GTA IV
90of 90
Mission 90 of 90Story missionOne of two endings: Revenge
The revenge's ending. Dimitri is already dead, so it is Jimmy Pegorino who sent the gunman to the church and Jimmy Pegorino who has to be run down. Roman and Jacob are both in the car at the start, which is the difference this ending carries all the way through.
It runs the same shape as its counterpart — casino, chase, water, air — and ends in the same place, beneath the statue on Happiness Island, with a different man at the end of it.
An SMG, an assault rifle, a shotgun, grenades and a launcher, plus armour. As with the other ending there is no resupply once it starts.
Do not shoot at Pegorino's men — just follow them through Alderney and onto the dirt road to the abandoned casino.
Three enemies on the roof first, with a rifle. Put the launcher into the vehicles, move up to the sandbags, and grenade the rest; there is a man with a shotgun near the stairs who is worth taking before going in.
An assault rifle for the rooms. There is a health pack on the left-hand wall worth remembering, and the way through to the back is a hole at the rear left of the building.
Pegorino cannot be hurt here — the mission will not let him die on the roof — so ignore him and clear the guards, and put a rocket or a grenade into the car that arrives before following him.
Take the Sanchez and follow the coastline at full speed as he goes by boat. The jetty jump wants speed and a straight approach; hesitating is what fails it.
Ride through the marker to catch the helicopter's bar and tap to climb aboard, then hold your distance while Jacob shoots and Pegorino's men fire rockets. After the crash on Happiness Island there is an armed accomplice to deal with — which brings a wanted level — before Pegorino himself, near the statue.
Who this mission brings together, and the ground it covers.
Playable

A veteran of the Balkan wars who arrives in Liberty City on his cousin's promise of a mansion and finds a cab office and a debt. He stays because the man who sold out his unit is somewhere in the city.
All 90 missions · 2 as giver
Gives the job

A Jamaican gun dealer out of Dukes who becomes the steadiest friend Niko makes in Liberty City, and the one most likely to answer a phone at four in the morning.
9 of 90 missions · 4 as giver