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GrandTheftAuto.World

GTA IV: The Lost and Damned

Hit the Pipe

Mission 12 of 22Story mission

01/04

Briefing

Johnny's first act as president is to make the Angels of Death expensive to be, and Malc of the Uptown Riders supplies the means: pipe bombs, and three vans to use them on. It is the loosest mission the episode has, with no clock on it and no order to do the three in.

It is also the mission that quietly says the episode's guidance is not a script. The instruction is to use the bombs and the vans burn just as well if they are simply shot at.

02/04

Objectives

  1. Use the pipe bombs to blow up the Angel of Death vans.
03/04

Walkthrough

  1. Get ahead of the van, not behind it

    A pipe bomb works by being cooked for the right length of time and dropped in the road ahead of a van rather than thrown at it, which means riding past each target and turning to face it. Sit far enough back that the explosion does not take the bike with it.

  2. There is no clock and no order

    The vans do not run and nothing expires, so all three can be taken at whatever pace suits. The riders around them are incidental — the vans are the objective.

  3. The bombs are optional

    Shooting a van until it catches is as effective as bombing it and considerably simpler, and the mission accepts it. Finishing all three puts pipe bombs on Terry's van to buy and lets Jim bring them out.

04/04

Unlocks

  • Pipe bombs, from Terry's gun van and through Jim

Where this mission leads

Who this mission brings together, and the ground it covers.

  • Playable

    Johnny Klebitz, as they appear in GTA IV: The Lost and Damned.

    Johnny Klebitz

    The Lost MC vice president

    Vice president of The Lost, holding a chapter together while its president comes back from rehab looking for a war. He spends the rest of the franchise paying for decisions made in that year.

    All 22 missions

  • Gives the job

    Jim Fitzgerald, as they appear in GTA IV: The Lost and Damned.

    The most level head in The Lost and the member Johnny relies on when a decision has to survive contact with the rest of the chapter.

    9 of 22 missions · 5 as giver

Also in this mission