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GrandTheftAuto.World

GTA V

Prologue

Mission 1 of 83Story mission

01/04

Briefing

Nine years before the story proper, in a snowbound North Yankton town, three men rob a security depot and it goes wrong in every way it can. The crew takes roughly $180,000 out of the building and loses control of the escape almost immediately: a firefight, a collision with a freight train, and a scattering of the crew across open country.

What the mission is really doing is setting up a debt. Michael and Trevor are both playable here, which is the game's first statement that this is a story about more than one man, and the events of the opening are what the rest of the campaign spends fifty missions paying for.

02/04

Objectives

12 objectives, in the order the mission gives them.

  1. Go to the guard
  2. Aim at the hostages to move them
  3. Trigger the explosive charge by phone
  4. Collect the cash
  5. Take out the guard
  6. Get to cover
  7. Open the shutter door
  8. Escape the cops
  9. Get to the car
  10. Wait for the crew
  11. Drive to the helicopter pick-up point
  12. Hold off the cops
03/04

Walkthrough

  1. Inside the depot

    The opening is scripted more tightly than most of the game: move to the guard, use the phone prompt on the charge when it appears, and take the cash. There is no scoring pressure here, so there is nothing to be gained by rushing the interior.

  2. The firefight out

    Once the shutter opens the mission becomes a cover shooter along a fixed route. Stay behind the vehicles and containers rather than pushing forward — the enemy count is finite and the mission advances when the area clears, so there is no reward for aggression.

  3. The drive and the hold

    The escape is on rails until the pick-up point, where the mission ends on a defensive stand. Pick a single piece of cover with a clear line and hold it; the sequence is timed rather than counted, so surviving is the objective and kills are incidental.

04/04

Unlocks

  • Open world access
  • Grand Theft Auto Online

Where this mission leads

Who this mission brings together, and the ground it covers.

  • Playable

    Michael De Santa, as they appear in GTA V.

    A retired bank robber living in Rockford Hills under a name a federal deal gave him after a job in North Yankton went wrong. Nine years of a pool, a therapist and a family who cannot stand him end the moment an old life finds him again.

    61 of 83 missions · 7 as giver

  • Playable

    Trevor Philips, as they appear in GTA V.

    A former bush pilot running guns, meth and grievances out of Sandy Shores. Violently unpredictable, oddly loyal, and the only one of the three who never pretended he had retired from anything.

    45 of 83 missions · 12 as giver