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GrandTheftAuto.World

GTA: San AndreasLas Venturas

Fender Ketchup

Mission 79 of 105Story mission

01/03

Briefing

Woozie has bought into the Four Dragons and Carl arrives in Las Venturas to find himself a casino manager's problem-solver. The first problem is Johnny Sindacco, who needs frightening rather than hurting.

The distinction is the mission: Sindacco is in the passenger seat and a heavy enough impact kills him, which fails the job. It pays $5,000 for a drive that has to be alarming and survivable at once.

02/03

Objectives

  1. Scare him, but remember that head-on collisions will kill him
  2. Stay off the highway to avoid police attention
  3. Take him back to the casino
03/03

Walkthrough

  1. Frightening without killing

    A fear meter fills with near misses, glancing contact and speed, and empties nothing. Head-on impacts are the one thing the objective singles out, because they end Sindacco rather than scaring him.

  2. Off the highway

    The second objective is a constraint rather than a route: the highway brings police, and a wanted level turns a controlled scare into a pursuit. The Strip's surface streets have all the near misses the meter needs.

Where this mission leads

Who this mission brings together, and the ground it covers.

  • Playable

    Carl Johnson, as they appear in GTA: San Andreas.

    Home in Los Santos after five years in Liberty City for his mother's funeral, and stopped by the same two police officers who drove him out. Rebuilding the family's standing turns into rebuilding most of the state's.

    All 105 missions · 7 as giver

  • Gives the job

    Wu Zi Mu, as they appear in GTA: San Andreas.

    The blind head of the Mountain Cloud Boys and later of a Las Venturas casino operation, unnervingly good at everything his condition should make impossible.

    21 of 105 missions · 20 as giver