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GrandTheftAuto.World

GTA IV

Uncle Vlad

Mission 15 of 90Story mission

01/04

Briefing

Roman finds out what Vlad has been doing with Mallorie and decides, for the first and nearly the last time in the game, to do something about it himself. The two cousins go to Comrades to confront him, Vlad talks his way to the door and then runs, and the mission turns into a car chase that ends on the bank of the Humboldt River.

It closes the first strand of the story. Vladimir Glebov is the first antagonist in the campaign to die, and the game is careful to let the player watch Niko do it at point-blank range with Roman standing there.

02/04

Objectives

  1. Go with Roman and look for Vlad at Comrades
  2. Don't let Vlad escape
  3. Vlad is fleeing in his car — get back to your vehicle and chase after him
  4. Chase after Vlad
  5. Vlad's crashed his car — he's trying to escape on foot
03/04

Walkthrough

  1. Comrades Bar

    Vlad has two bodyguards, and a pistol or melee will deal with them — but they do not have to be killed at all. Walking back out works, with one catch: they follow, and they will drag Niko out of the car if he is not away quickly.

  2. Down to the water

    Vlad takes a car and runs for the water. He crashes into a truck on the way, so the pursuit is about staying with him rather than forcing him off the road.

  3. The riverbank

    He abandons the wreck and goes on foot with nowhere left to go. Catching him triggers the killing, which the game takes over.

04/04

Unlocks

  • The "Feed the Fish" achievement

Where this mission leads

Who this mission brings together, and the ground it covers.

  • Playable

    Niko Bellic, as they appear in GTA IV.

    A veteran of the Balkan wars who arrives in Liberty City on his cousin's promise of a mansion and finds a cab office and a debt. He stays because the man who sold out his unit is somewhere in the city.

    All 90 missions · 2 as giver

  • Gives the job

    Roman Bellic, as they appear in GTA IV.

    Roman Bellic

    Niko's cousin

    Niko's cousin, whose letters home described a life he does not have. Runs a failing cab firm, gambles what it earns, and is the only person in the city Niko will not walk away from.

    19 of 90 missions · 12 as giver