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GrandTheftAuto.World

GTA IV

Trespass

Mission 75 of 90Story mission

01/03

Briefing

Chubby Charlie is an Ancelotti underboss hiding in the old Sprunk factory near Port Tudor, and he does not stay hidden. The mission is a long climb through a derelict building and it ends with a helicopter, which is not what the opening leads anybody to expect.

It also contains the shortest cutscene in the game, which is a small joke at the expense of a strand that has otherwise been very talkative.

02/03

Objectives

  1. Go to the old Sprunk factory near Port Tudor
  2. Find Chubby Charlie
  3. Chase Chubby Charlie
  4. Take out the chopper
03/03

Walkthrough

  1. Bring a launcher

    Full health and armour, an SMG and an assault rifle, and an RPG with at least one round in it. The last objective cannot be satisfied without something that reaches an aircraft.

  2. In through the back

    Rather than the front, there is a small tunnel under the building on the left, through the generator area and a hole in the wall. Two guards are in the basement, and a collapsed floor is the way up to the first level.

  3. Up through the floors

    The stairs are contested and men come in behind as well as ahead. The holes in the ceilings can be shot through to reach the men on the third floor before climbing to them, and there is armour on the second floor.

  4. Out to the courtyard

    Charlie goes through a window and Niko follows. The courtyard has to be cleared and there are gunmen on the roofs above it.

  5. The rooftops

    Cross the wooden bridge and take the ladder after him; there is health up here. Charlie leaves hanging from a helicopter, and the RPG is what brings it down.

  6. A note on your car

    Anything Niko parks at Phil's office before this mission is taken by Phil and driven away.

Where this mission leads

Who this mission brings together, and the ground it covers.

  • Playable

    Niko Bellic, as they appear in GTA IV.

    A veteran of the Balkan wars who arrives in Liberty City on his cousin's promise of a mansion and finds a cab office and a debt. He stays because the man who sold out his unit is somewhere in the city.

    All 90 missions · 2 as giver

  • Gives the job

    Phil Bell, as they appear in GTA IV.

    A Pegorino associate who deals in shipments rather than in speeches, and is the rare figure in that family who survives his own judgement.

    7 of 90 missions · 4 as giver