Playable

A veteran of the Balkan wars who arrives in Liberty City on his cousin's promise of a mansion and finds a cab office and a debt. He stays because the man who sold out his unit is somewhere in the city.
All 90 missions · 2 as giver
GTA IV
04of 90
Mission 4 of 90Story mission
The date Mallorie arranged, played out as a mission. Niko takes Michelle to the carnival on Firefly Island, then bowling, then home.
What is worth knowing while playing it is what the mission does not say: Michelle is working, the apartment is not hers, and the interest she is taking in where Niko came from is a debrief. None of that is visible yet, which is the point of putting it this early.
Three destinations in order — the carnival on Firefly Island, the bowling alley, then Michelle's apartment. None of it is hostile and none of it is timed.
The objective asks for an empty lane and a game played in it rather than a game won. Once the frame is under way the mission moves on.
Who this mission brings together, and the ground it covers.
Playable

A veteran of the Balkan wars who arrives in Liberty City on his cousin's promise of a mansion and finds a cab office and a debt. He stays because the man who sold out his unit is somewhere in the city.
All 90 missions · 2 as giver
Gives the job

Niko's cousin
Niko's cousin, whose letters home described a life he does not have. Runs a failing cab firm, gambles what it earns, and is the only person in the city Niko will not walk away from.
19 of 90 missions · 12 as giver